Roadmap

Here you'll find what we're working on now, what we plan to do next, and what we want to do in the future. All info and features here are subject to change based on user feedback and other factors. This is a living document.

Now

20%  

World Editor v2

A suite of internal tools that allows more procedural world building to speed up environment creation.

25%  

Dense Cities

Areas with highrise buildings and more difficult mutants.

50%  

Party System

A way to group up and text/voice chat with your Steam friends and locate them in game.


95%  

More Vehicles

Add a variety of vehicles to the game with different performance and durability stats.

Done!  

Improved Server Architecture

Make sure the servers are stable and optimized for many concurrent players.

Done!  

Improved World Streaming

The world should load quickly with no lag or freezes when traveling quickly, i.e. driving.


Done!  

Improved Vehicles

Improve vehicle control input lag so driving is more responsive.

Next

0%  

Surgery

Perform surgery on other players to install cybernetics and repair grevious wounds.


0%  

Map

Shows discovered landmarks and major roads. Must walk around to reveal new areas.


0%  

In-game Voice

You can talk to other players that are near you.


Later

0%  

Road Encounters

Players can encounter mutants and lootable items when traveling on the roads between cities.


0%  

Fishing

Ability to craft a fishing pole and fish in lakes / rivers.


0%  

Family System

Newly created characters have relationships with existing players in the game and spawn with items to help each other.


0%  

Bunkers v1

You can craft a drill rig to build a one-room bunker underground where you can store your loot.


0%  

Bunkers v2

You can expand and customize your bunker to be completely unique.