Here you'll find what we're working on now, what we plan to do next, and what we want to do in the future. All info and features here are subject to change based on user feedback and other factors. This is a living document.
World Editor v2
A suite of internal tools that allows more procedural world building to speed up environment creation.
Areas with highrise buildings and more difficult mutants.
Add a variety of vehicles to the game with different performance and durability stats.
Perform surgery on other players to install cybernetics and repair grevious wounds.
Ability to craft a fishing pole and fish in lakes / rivers.
Players can encounter mutants and lootable items when traveling on the roads between cities.
Newly created characters have relationships with existing players in the game and spawn with items to help each other.
You can craft a drill rig to build a one-room bunker underground where you can store your loot.
You can expand and customize your bunker to be completely unique.
The giant gorilla-like mutant that requires large parties to defeat.
Improve vehicle control input lag so driving is more responsive.
Shows discovered landmarks and major roads. Must walk around to reveal new areas.
Improved World Streaming
The world should load quickly with no lag or freezes when traveling quickly, i.e. driving.
A way to group up and text/voice chat with your Steam friends and locate them in game.
Improved Server Architecture
Make sure the servers are stable and optimized for many concurrent players.
You can talk to other players that are near you.